VR in 2025: How Has VR Technology Improved So Far? And How Does It Affect Training?
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As we approach 2025, the landscape of training technology is rapidly evolving. Virtual Reality (VR) has become an increasingly important tool in professional development across industries. When VR entered the spotlight, it was initially associated with gaming, and seen as a massive improvement for the video games & entertainment industry in terms of enhancing immersion for gamers.
Nowadays, while still popular in the gaming industry, its found a powerful niche in corporate training and used by companies around the world such as Walmart, ExxonMobil, UPS, Volvo, and many more thanks to it’s amazing ability to provide immersive learning experiences, improving engagement and retention while also reducing costs and risk to employees.
VR Training over the years has proven to be effective across many industries including energy, construction, logistics, retail, healthcare, military, and more. The thousands of virtual reality training tools created for these industries have had amazing results in terms of successfully improving training standards for the companies using it.
In this post, we’ll explore the progress of VR technology and discuss it’s growth and what the future holds for virtual reality, particularly in the training field, as we head into 2025.
Virtual reality has had had significant improvements over the past decade, when it originally became available to consumers in the gaming market, it was incredibly bulky and tedious to set up. It was also expensive and less immersive than it is today. Nowadays it’s gone through several improvements making it easier and moer affordable.
While it’s still a niche in the gaming world due to the overwhelming competition from easier to access video games, but in the world of enterprise, virtual reality comes with added benefits that are irreplaceable for training, such as enabling hundreds in the U.S Air Force Weather Agency a chance to practice how to assemble an incredibly expensive and complex weather station for the military at a much cheaper price point from anywhere in the world, or memorize the complex process for safely transferring hazardous chemicals.
These are the reasons that virtual reality continues to grow, and it’s why 42.75% of the worlds’s top brands have virtual reality projects underway.
This year, there have been promising new developments for emerging advancements in technology that will have an impact on virtual reality in 2025 and our future. Here’s what to look out for:
On top of this, the Apple Vision Pro came with unique features and improvements to existing systems such as intuitive eye-tracking controls, and spatial awareness for safety when in virtual reality.
And improving AI systems designed to automatically adapt in real-time to each individual learner and tailor traingn to suit them and the way they learn, as well as focusing on topics efficiently for each individual user.
This will massively improve scalability for companies using virtual reality training, meaning if they want the highest end visual fidelity, they only need to purchase a headset for about $200 and not worry about reaching 4 digits per training unit, just for higher visual quality.
Also Meta releasing their OS for hardware tech brands to use in creating virtual reailty hardware, reduces the burden of needing to create their own operating system which is a challenge that pushed companies away in the past. Micro-OLED is also likely to be more widely adopted by new hardware brands creating VR headsets.
As VR technology continues to advance, its role in training is becoming more ad more critical across industries. By 2025, VR will be more affordable, accessible, and effective. Offering more immersive, and cost efficient learning experiences. Enhanced display technology, standalone devices, and AI-driven training systems are pushing VR’s capabilities even further.
Companies like Meta and Apple are driving innovation, ensuring that the future of VR training will be even more impactful. The growth in VR adoption and market value signals a strong future for immersive training. Beyond 2025, I expect VR to be even more immersive, scalable, affordable, and popular.
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